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TimeSplitters 2 and Hitman 2: Silent Assassin will both be released on the Xbox Classics range and Hitman 2 will be available on PlayStation 2 Platinum. Both games debuted in October 2002 and instantly made their way to the top of the All-Formats charts. Ric Williams, Eidos' head of Marketing says: "Both Hitman 2 and TimeSplitters 2 and still regarded as among the finest examples of their genres and they are now impossible to resist at this price." TimeSplitters 2 Developer: Free Radical Design Format: Xbox (Classics) PEGI Rating: 16+ The critically acclaimed TimeSplitters is back. This time its bigger, better, faster and more furious than anything you’ve played before. Features ·Battle your way through nine ‘time traveling’ episodes each with their own distinct graphical style ranging from the Wild West to Neo Tokyo. ·Immerse yourself in the single player and co-operative story mode, featuring a complex narrative and superbly animated cut-scenes ·Choose from over 100 characters, featuring original cast, ancestors and new loveable rogues you’ll want to blast! ·Experience for yourself the furious 2 – 4 split-screen multiplayer action – the most exhilarating experience you’ll get from your games console! ·In-depth single player and co-operative (2 players) story mode ·Hugely customisable multiplayer mode, scenarios including deathmatch, capture-the-bag, escort, last stand, etc. ·Massively enhanced Mapmaker enabling you to create ‘story levels’ as well deathmatch scenarios ·Monkeys! Hitman 2: Silent Assassin Developer: Io Interactive Format: Xbox (Classics), PlayStation 2 (Platinum) PEGI Rating: 16+ Enter the mind of a genetically engineered assassin-for-hire, whose deadly efficiency is now needed more than ever. Lured back into a global ring of deception by a twisted Russian crime boss, he must kill not only to make a living, but also to continue living. This time it’s not just business. It’s personal. Features ·20 missions situated in all new locations: Including Sicily, St. Petersburg, Japan, Malaysia and India ·Choice of 1st and 3rd person viewpoints ·Mid mission save options ·Enhanced inventory system: Acquire and carry weapons and equipment from mission to mission – no pre-game shopping ·New ranking system: Based on number of saves, retries/continues, shots fired, casualties, hidden bonuses found and time/money spent ·Multiple styles of play: All missions can be accomplished with the primary target as the only casualty or “shoot-your-way-through”, and variations in between ·Massive weapons arsenal: Knives, handguns, assault rifles, sniper rifles, various explosives & grenades, non-lethal weapons (chloroform, poison darts, stun guns), laser aiming devices, night vision goggles, lock picks, and remote cameras ·Advanced level design & engine dynamics: Independent and open levels bullets penetrate doors & windows ·100% real-time lighting
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