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Trade Empires
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Genre: Strategy
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Platform:
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Release Date:
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In Stores Now
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Summary:
Beginning at the dawn of human civilization and progressing through the 19th century, Trade Empires is a scenario- based, economic simulation game about creating a merchant empire through trade. Controlling your family dynasty of merchants, your mission is to build vast transport and trade networks that change over thousands of years as new technologies are developed and more modern products are discovered. Each episode spans an area during a time period, such as trade along the Silk Road between the Roman Empire and the Han Dynasty. With each new episode comes a unique list of available products and technologies ranging from the silk, bronze and jade idols of Ancient China to the steam engines, iron plows and rum of the Industrial Revolution.
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Developer
Frog City
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Players Single Player
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Ages Everyone
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ESRB Content Descriptors:
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Features:
Play the first trading and transporting simulation to emphasize the effects of technological change over thousands of years on the relatively simple model of producing and delivering commodities to make more money than the competition.
Start out simple, with one merchant and his donkeys. Gradually build up your merchant empire until you control a vast trading web.
Manipulate the supply and demand economy to dominate the other merchant families. Corner the market. Undercut their prices.
Explore and Exploit: Continually discover new markets and products, from silk in the Far East to steel in industrial Europe.
Adapt your family?s trading network to an ever-changing economy or instead face defeat when your competitors purchase advanced technology and deliver superior products.
Span the centuries and the world, in regions from Ancient Sumeria to 19th century Europe.
Build vast transportation networks, using anything from dirt trails to railroads.
Compete against other merchant families who are powered by a clever artificial intelligence that plays by the same rules you do.
Beautifully rendered units and buildings on a 3D map.
More than 200 structures and 30 units in 15 different episodes.
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Minimum Specifications:
MINIMUM REQUIREMENTS: 300 Mhz Pentium? II or equivalent Windows? 95B/98/ME 64 MB RAM DirectX? 7 3D accelerator card with 8 MB VRAM DirectX 7 compliant sound card DirectX 7 or higher (included) 4X CD-ROM drive 300 MB uncompressed hard drive space Keyboard and mouse
RECOMMENDED REQUIREMENTS: AMD? Athlon or Intel Pentium III processor 128 MB RAM DirectX? 7 3D accelerator card with 16 MB VRAM 400 MB uncompressed hard drive space
Note: It may be necessary to update your hardware drivers before playing.
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